Dark Sun chronicle
Session 03
📍 Location
The Sea of Silt, the outskirts of Silt Side, and House Azeth’s outpost.
⚔️ What Happened
The party steered the captured skimmer toward Silt Side, arriving after hours on the open silt under a brutal sun. Before docking, they made a hard call: the escaped slaves couldn’t come with them. Mira and House Azeth couldn’t protect them, and their presence would draw the wrong attention. The slaves were left at the edge of the silt basin with the wrecked skimmer, salvaging what they could to survive.
On the final approach, the party ran into a gigantic silt spider. Taji led the fight. They drove it off, badly wounded, but it escaped alive.
Silt Side was nearly empty in the midday heat. Doss met them at the entrance; Mira Veth followed. She took stock of the situation quickly — tallied the losses from the original smuggling mission, heard the full account of the capture, the pits, the escape, and the revolt on the skimmer. She added Gale to House Azeth’s official records alongside the rest.
The party revealed what the original mission was actually for: smuggling medicine into Eldaarich to fight a cholera outbreak Daskinor is actively suppressing. Most of the original group are dead. The survivors are branded slaves.
Mira warned them that the brands on their skin can be detected by nearby Redguards. They needed to move. The destination was Kurn, where Marek has an office that can help. Using coin stripped from the dead guards, they bought supplies and rested through the worst of the heat.
Before they left, Mira shared something broader. The entire region has been under relentless raids for years — caravans hit, settlements stripped, metal stolen in particular. Prices are climbing, supply is drying up, and no one can move safely anymore. House Azeth suspects Eldaarich is behind it, either financing the raiders or running them directly. Daskinor’s motive is simple: metal is power, and starving the region of it weakens everyone around him.
Marek added another piece. Kurn is being emptied. The raids there aren’t disguised — some are openly Eldaarich forces, no pretence. Daskinor wants the semi-fertile lands around Kurn and is driving the population out to take them. The city that looks half-dead from the outside is becoming half-dead on the inside too, for entirely different reasons.
The session ended with the party preparing to leave Silt Side with a small House Azeth caravan heading north toward Kurn.
🏃♀️ TL;DR
- Reached Silt Side aboard the captured skimmer.
- Left the escaped slaves behind at the silt basin with the wrecked skimmer.
- Fought and drove off a gigantic silt spider on approach to Silt Side.
- Met Mira Veth and Doss of House Azeth. Debriefed the full story.
- Revealed the original mission: smuggling medicine against a cholera outbreak Daskinor is hiding.
- Gale was added to House Azeth’s records.
- Mira warned their brands can be detected by Redguards nearby.
- Learned the whole region is being raided constantly — metal stolen, caravans hit. House Azeth suspects Daskinor is behind it.
- Marek revealed Kurn is being actively raided and emptied by Eldaarich forces. Daskinor wants the fertile lands.
- Bought supplies with coin from the dead guards and prepared to depart with a small Azeth caravan heading north.