Skip to content
Grand Archive
Menu
All locations

Location

Darguun

A young hobgoblin-led nation carved from former Brelish lands; the party has not visited it.

Region
Others
Type
Nation
Population
800,000

Overview

Darguun is a young hobgoblin‑led nation carved from former Brelish lands, uniting goblinoid clans under military chieftains.

  • Real‑world analogue: An iron‑age tribal confederation turned disciplined legion state — think early Rome meets steppe khanates.

Geography

  • Hills and badlands east of Breland and south of the Mournland
  • Ancient Dhakaani ruins dot the landscape

Government

  • Lhesh Haruuc Shaarat’kor founded the nation; power shared among warlords
  • Clan councils adjudicate law; foreign treaties enforced unevenly

Major Settlements

  • Rhukaan Draal: capital and trade hub
  • Sterngate and other fortified towns along trade roads

Culture

  • Dhakaani martial heritage revived among many clans
  • Strong honor codes, ancestor reverence, and warrior music

Faith

  • The Dark Six are common; Dhakaani ancestors honored

Economy

  • Mercenary contracts, iron and stone, salvage from ruins, and tolls
  • Tense but vital trade with Breland and Valenar

The Last War

  • Consolidated power after seizing territory from Breland

Current Issues

  • Border skirmishes with Breland and Valenar
  • Rival warlords challenging central authority
  • Slaving accusations harming diplomacy

What players know

The party has not visited Darguun. They know of it only through general lore as a hobgoblin-led nation carved from Brelish lands.

Why it matters

Darguun has not yet featured in the campaign.

Campaign history

The party has not visited or referenced this location in the published session logs.