Location
Fairhaven
Capital of Aundair and the party's Aundair base during the Tavrin rescue; Jorlanna d'Cannith granted the party use of Maison du Gauche here.
- Region
- Aundair
- Type
- City
Overview
The capital of Aundair and the campaign’s political hub, where the party met Jorlanna d’Cannith, rescued Tavrin, and secured House Cannith West’s alliance.
What players know
The party knows Fairhaven as Jorlanna d’Cannith’s seat and the location of Maison du Gauche, their Cannith safe house. They also learned House Tarkanan operates here.
Why it matters
Fairhaven is where the party’s Cannith alliance was forged and where the briefcase was finally opened — the campaign’s center of intrigue.
Campaign history
- Session #7: The party set out toward Fairhaven to pursue the Jorlanna d’Cannith lead.
- Session #11: Arrived with Maren Holt, met Jorlanna, and learned the Lord of Blades can scry through M.A.77.
- Session #12: Accepted Jorlanna’s contract to find Tavrin; investigated the Lantern & Latch.
- Session #13: Rescued Tavrin from catacombs beneath Fairhaven and opened Ferris’s briefcase.
- Session #15: Rested at Maison du Gauche; learned of the Tarkanan warning and Drennak’s summons home.
- Session #16: Left horses and carriage at Maison du Gauche before flying to Zarash’ak.