Location
Shadow Marches
Swampy borderlands where human and orc clans mingle, guarding ancient ruins and manifest zones; the party operated here around Zarash'ak.
- Region
- Marches
- Type
- Nation
- Population
- 400,000
Overview
The Shadow Marches are swampy borderlands where human and orc clans mingle, guarding ancient ruins and manifest zones.
Geography
- Vast marshes, slow rivers, and jungle‑choked islets in western Khorvaire
- Settlements raised on stilts against floods and predators
Government
- Clan chieftains and councils; little central coordination
Major Settlements
- Zarash’ak: City of Stilts, key trade hub
- Outlying stilt‑villages and clan holds
Culture
- Clan loyalty, practical superstition, and rugged independence
- Gatekeeper druidic traditions hold back extraplanar threats
Faith
- Gatekeepers oppose aberrations and the Dragon Below cults
- Mix of Host beliefs with strong local rites
Economy
- Herbs, alchemical reagents, rare woods, and mercenary scouts
- House Tharashk prospectors and bounty hunters prominent
The Last War
- Largely peripheral, though Tharashk rose in influence
Current Issues
- Dragon Below cult activity and aberrant outbreaks
- Tensions between Tharashk clans and traditionalists
What players know
The party flew to the Shadow Marches and operated around Zarash’ak and the bogs, where House Tharashk dominates and House Tarkanan attacked Drennak’s family mine.
Why it matters
The Shadow Marches are House Tharashk’s homeland and the stage for the party’s final confrontation with House Tarkanan.
Campaign history
- Session #16: Flew in and met Thrakken in Zarash’ak.
- Session #17: Traveled the bogs toward Drennak’s mine; ambushed by a crocodile.
- Session #18: Destroyed the Tarkanan cell in the peat-whisky caves and returned to Zarash’ak.