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Location

The Lantern & Latch

A disreputable Fairhaven tavern above a network of smuggling tunnels and catacomb passages.

Region
Fairhaven, Aundair
Type
Tavern/Inn

Overview

A well-kept but disreputable tavern in older Fairhaven, sitting above smuggling tunnels and catacomb passages that House Tarkanan used to reach a hidden Tavrin.

What players know

The party knows the tavern’s cellar connects to smuggling tunnels and catacombs. House Tarkanan passed through here ahead of them while hunting Tavrin.

Why it matters

The Lantern & Latch was the entry point to the Tavrin rescue and the party’s first direct confrontation with House Tarkanan on the ground.

Campaign history

  • Session #12: Clues led the party to the tavern; they found its smuggling tunnels and signs House Tarkanan had already passed into the catacombs.
  • Session #13: Followed the trail into the catacombs beneath the tavern, defeated a Tarkanan team, freed Tavrin from a containment sigil, and opened Ferris’s briefcase with his blood.