Dark Sun chronicle
Session 10
📍 Locations
Kurn — House Azeth Emporium; the road northeast; Cinder Well
⚔️ What Happened
The party met Kesra Dain and accepted House Azeth’s bounty to remove a nearby band of Daskinor’s slavers.
Kesra explained that the slavers had attacked an anonymous caravan of 12 people. Nine caravaners died, two men escaped, and the slavers abducted one woman. Kesra refused to explain the caravan’s purpose or anonymity, calling the matter confidential.
Kesra promised each party member 25 gp when they completed the job. She also offered undisclosed bonuses if the party kept House Azeth’s name out of the operation and returned the hostage alive.
The party proposed using a false caravan to bait the slavers. Kesra said no caravan from Azeth’s Rest or elsewhere would risk the road after word of the attack spread. At the party’s request, she instead found eight beggars willing to pose as caravaners. Each received 5 sp immediately and was promised another 5 sp if they survived.
The next day, the party left with the eight decoys. After two days of travel without an attack, they stopped the false caravan at a safe location about two hours from Cinder Well and continued alone.

Taji’s jackal distracted the scout north of the camp while the party slipped in from the south and killed another scout. Red and Gale then created diversions inside the camp. The slaver captain and two soldiers came up from below into the courtyard. They whistled and barked like the jackal, trying to call their scouts to them, unaware that Gale waited hidden in the shadows to strike.

🏃♀️ TL;DR
- The party accepted 25 gp each to remove Daskinor’s slavers, with possible bonuses for secrecy and rescuing the hostage.
- Eight beggars joined a false caravan for 5 sp upfront and another 5 sp each if they survived.
- The bait failed, so the party left the caravan safely two hours from Cinder Well.
- Taji’s jackal drew away one scout, and the party killed another while entering from the south.
- The slaver captain and two soldiers entered the courtyard, whistling and barking to call the scouts.
- Gale remained hidden in the shadows, ready to strike.
- Two other scouts and the brandwright remain elsewhere in the camp.
➡️ What’s Next
The infiltration of Cinder Well is still in progress.